It is true that software cannot exercise its powers of lightness except through the weight of hardware.
- Italo Calvino, Six Memos for the Next Millennium
My work is based on research of technology and sound. I am interested in the ways that technological production shapes contemporary living conditions, and how the abundance of technological artefacts affects the ecological conditions of the planet Earth. I approach technology through the practice of media archeology - I gather obsolete electronic devices and turn to electronic waste as the main material of my work. I consider the electronic waste as a good indicator of symptoms of the consumerist society and one of the main factors of environmental pollution and exploitation of natural resources. Also, I consider that the border between nature and human society is arbitrary, so electronic waste and waste dumps represent an urban wilderness to me. It is this erasure of the boundaries between nature and technology that illustrates the inseparability of one from the other. So I turn to geological terminology and think about the concept of the Anthropocene. The Anthropocene is the term used by E. Stoermer and P. Crutzen to explain the human influence on the geology of the planet Earth. They believe that modern lifestyle produces almost irreversible effects on the environment, whether we are talking about global warming and climate change, or about the material remains that require geological time spans to decompose (from plastic to metal).
Our best machines are made of sunshine; they are all light and clean because they are nothing but signals, electromagnetic waves, a section of a spectrum, and these machines are eminently portable, mobile -- a matter of immense human pain in Detroit and Singapore. People are nowhere near so fluid, being both material and opaque. Cyborgs are ether, quintessence.
- Donna Harraway, The Cyborg Manifesto
I consider the cooperation with other artists and experts (chemists, biologists and hackers) to be the most important aspect of my work. I am interested in the merging of science and art, and non-hierarchical relations in artwork production. I output most of my artistic production through the medium of sound. I consider sound to be most interesting because of its simultaneous intangibility and materiality, sound is both soft and firm at the same time. To produce sound, I create my own recycled electronic and mechanical devices, use found audio documents (such as old audio cassettes) and open source technologies. I consider the open source approach important because it is the opposition to consumerism and the profit-oriented market. Such an approach is aimed at sharing knowledge, experience and skills, and thus reflects my desire for non-hierarchical relationships in production. I realize my works as multimedia installations, live performances, radio programs and various actions.